- create_transition_state(trigger, state, reset, priority, points=None, label_position=None, label_size=None, slash_position=None, polyline=True)#
Create an intermediate transition structure that targets a state.
The graphical properties are expressed 1/100th of mm.
They are considered if and only if the owning state machine has a graphical representation.
- Parameters:
- trigger
EX
Extended expression tree defining the trigger of the transition.
- state
suite.State
Target state of the transition.
- resetbool
Whether the transition resets the targtet state.
- priority
int
Priority of the transition.
- points
List
[Tuple
[float
,float
]], default:None
Points of the transition.
- label_position
Tuple
[float
,float
], default:None
Position of the label.
- label_size
Tuple
[float
,float
], default:None
Size of the label.
- slash_position
Tuple
[float
,float
], default:None
Position of the separator between the trigger and the action of the transition.
- polylinebool, default:
True
Whether the representation is a list of segments. If
False
, the representation is a Bezier curve.
- trigger
- Returns:
TR